Donkey Kong Country - Season 2 Episode 10 The Big Switch-a-Roo

18 votes, average 66.1 out of 10 - 23 minutes

While Cranky goes to Bluster's, Donkey Kong is left to guard the Crystal Coconut. Donkey Kong fools around with an invention of Cranky's, a mind transfering device, accidentally switching his mind with a robot Cranky had built. Klump and Krusha steal the mind transfering device. While heading back to K. Rool, Klump bumps into Candy and they get their minds switched.